Pattern Recognition Vol. 4
17 out of 20 can still be the wrong result.
“The 3 happened to be among the highest paying content. That is where release volume and business outcome become two different things.”
Finding → Prioritise value · Define non-negotiables · Communicate clearly
The team worked hard and released 17 out of 20 games.
The 3 happened to be among the highest paying content.
That is where release volume and business outcome become two different things.
The commercial priority may be obvious at leadership level. The question is whether the non-negotiables were made equally clear to the team.
If the top 10 revenue-driving vendors are clearly documented as non-negotiable, those should be the releases that land 100% of the time.
Linda Stupena Advisory
From second opinion to hands-on leadership.
A release count that doesn't separate the non-negotiable titles from the rest can look successful while missing exactly the revenue that mattered. Worth checking which three didn't make it, not just how many did.
Book a call → let's check if the non-negotiables actually shipped